Forgot to mention the areas im focusing on...
Concept work - meh not so much, drawing the same thing over and over doesnt really thrill me, when i get a design i like i just go with it.
Modelling - Yep this is a point of focus. Probs gonna spend more time than is healthy stressing this area trying to get it perfect.
Rigging - Not really. Am gonna do the best with the least amount of work with this, i know its an important stage but its something i find really boring, the only half interesting thing about the rigging is blendshapes. So i'll make sure i do the best in the shortest amount of time.
Texturing - Yep I really wanna learn more about texturing this term because i know very very little about it, so i think i may spend quite a bit of time working this out.
Animation - Although i am going to be doing animation in the piece im not going to worry about the narration until i need to animate. Ive got ideas for stuff but i'll worry about exactly what im going to do when it needs to be done. Though im going to leave myself a couple of weeks to animate because this is what really interests me and will be a point of interest.
So points of interest: A little of all but mainly focusing on the Modelling, Texturing and the animation.
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