Sunday 1 February 2009

The Concept Process

Righty my concepts all fin. Decided i would post it all in one go rather than create a new post everytime i put pencil t paper. Didnt really spend ages on this.
My first drawing didnt really know what i was doing and just did the first thing that came into my head after reading the brief.

Funny some of the stuff your mind comes up with... A scary version and some kiddy versions
Getting a bit closer to a design... and an attempt at a body.

Ugly Ugly drawings.

Finally a nice design. This is the design that I am using but when i first drew it came to the conclusion that it wouldnt work brilliantly in clay, so i then spent some time trying to develop the design to simplify it and make it rounder but in the end i thought i might as well go along with this one because it as my favorite and worry about making look nice in clay when i start texturing. When designing him in my head i always kinda pictured him as kind of an old fashioned victorian english teacher (a tad specfic) and i think this drawing just portraits it perfectly.
You can kinda see the influence from the main drawing especially in the last one but i still donet think that any of them work as well as the drawing they were based on.
I was trying to think of some claymation films that i know off other than wallace and gromit and i remebered watching one about cavemen years ago about the same time that W+G firt became popular. It was called Gogs and was about a family living in the past, so i went looking fo it and found a coupla episodes on the net, the first thing i latched onto was the fact that the models were fairly complicated and not that desimilar to what i had drawn, so i went back to the design i liked and devloped that a bit further, here you can see me playing with anatomy trying to get the body right and trying to give him a skull so that it give me some referance.


And there we go....I'm still not sure about the tie...we may loose that in modelling....infact we'll probably loose that in modelling.

No comments:

Post a Comment