Sunday 1 February 2009

Playing with Plasticine

To get the placticiney look i am going to UV map the model using photos of plasticine. I dunno if anyone else is doing this, if they are i havnt seen 'em doing it. People seem to just be using filters and effects within Maya to get the look of Plasticine. Anyway ive had a quick go and heres my first results.
Considering its a low quality quick test im pleased with the outcome. Theres alot of room for improvement though. The plastcine i was usinf was only about 3cm square so everything was kinda off, fingerprints were massive and covered everything, i countered this by using a gaussian blur in photoshop but the effect of them being so big on the 3cm clay doesnt really work. Because the fingerpints stretch round the cylinder they give a woody or layered rock effect.

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